Personal Projects
Below are some of my best projects that were created either as part of my University degree journey or created in my spare time as a solo project.
Struggle (2024)
Game Programmer
This project took on a story/walking sim. The main purpose was to try and simulate the perspective of how someone with mental health disorders might perceive the world around them and to convey their feelings.
Diamond Venture (2022)
Game Programmer
This project took on a story/walking sim. The main purpose was to try and simulate the perspective of how someone with mental health disorders might perceive the world around them and to convey their feelings.
Procedural Map Generation (2022)
Game Programmer
This project was created to accompany my dissertation during my final year at University and focused on the research of procedural generation within games, more specifically: Terrain Generation.